AI Insights · Timothy · January 2025
Top 5 iOS Trivia Games in Central America: Q4 2024 Performance
Explore the performance trends of the top 5 trivia games on iOS in Central America during Q4 2024, with insights from Sensor Tower.
In the fourth quarter of 2024, the trivia games category on iOS in Central America saw diverse performance trends among the top five applications. Here's a closer look at their performance metrics based on data from Sensor Tower.
Clever - Brain Training Games from DPM APPS LP experienced a gradual decline in weekly revenue, starting at about $6K and ending around $4.5K. Downloads saw an initial drop but rebounded towards the end of the quarter, rising from 317 to 2.4K. Active users fluctuated, peaking at 13.8K and closing the quarter at 10.3K.
Kahoot! Play & Create Quizzes by Kahoot ASA maintained steady weekly revenue, with slight variations between $2.3K and $3.6K. Downloads peaked at over 10K early in the quarter but tapered to just over 5K by the end. Active users began at 42.5K, decreasing to 23.7K by quarter's close.
Peak - Brain Training from Synaptic Labs showed stable weekly revenue, ranging from $540 to $1K. Downloads remained consistent, with a notable increase to 631 in the last week. Active users saw a slight rise from 2.9K to 3.5K throughout the quarter.
Elevate - Brain Training Games by Elevate, Inc. experienced a steady revenue trend, fluctuating between $480 and $1K. Downloads were stable with a significant spike to 1.7K in the final week. Active users slightly increased from 3.1K to 3.2K.
Party Roulette: Group games by GreenTomatoMedia saw a consistent revenue pattern, ending the quarter at $715. Downloads increased towards the end, reaching 1K. Active users remained stable, peaking at 9.7K.
These trends highlight the dynamic nature of the trivia games market in Central America. For more detailed insights, visit Sensor Tower's platform.